What is Interaction Design?
Interaction Design (IxD) defines the structure, behavior of interactive systems. Interaction designers strive to create meaningful relationships between people and the products and services that they use, from computers to mobile devices to appliances and beyond. Our practices are evolving with the world.according to UXbooth
Interaction design come from types of web and mobile applications and sites, there are certain methodologies that all designers rely on. Common methodologies are goal-driven design, usability, the five dimensions, cognitive psychology, and human interface guidelines.
Was inisiated by Alan Cooper, He defines goal-driven design as design that holds problem solving as a highest priority.
The process involved in goal-driven design, according to Alan, contains five shifts in the way we think as interaction designers.
- Design first, program second. In other words, goal-driven design begins with considerations for how users interact (and how things look!), rather than beginning with technical considerations.
- Separate responsibility for design from responsibility for programming. This refers to the necessity of having an interaction designer who can champion the end-user, without worrying about the technical constraints.
- Hold designers responsible for product quality and user satisfaction. Though stakeholders or clients will have their own objectives, the interaction designer has a responsibility to the person on the other side of the screen.
- This particular idea has developed into something that is now more commonly associated with user research: personas. Yet Alan reminds us to connect personas back to the product, and constantly ask: where will this person use this? Who are they? What do they want to accomplish?
- Work in teams of two. Lastly, interaction designers should never work in a silo. Collaboration with others, which Alan Cooper calls a “design communicator,” is key. Though the design communicator